The best new PC games 2020 - Games Reviews Pro :: GamerPC

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The best new PC games 2020

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What are the best new PC games 2020? Perhaps you have just been paid, bank account fat with virtual dosh, or you simply want to get caught up with the latest PC games because they are, well, new and shiny.

It is all well and good starting another daring round of PUBG, taking on a new 100-hour Football Manager save, or yet another The Elder Scrolls V: Skyrim adventure but, as much as we love setting mammoths ablaze, there are plenty of the latest PC games that will more than supply your gaming fix. You don’t want to be the person who isn’t In The Know now, do you?
These days, new PC games pour onto Steam at a dizzying rate, making it impossible to keep up with them all. Thankfully, us kind folk at PCGamesN have separated the wheat from the chaff when it comes to recent PC releases, too. Below you will find the new PC games for which you should be saving your pennies.




The best new PC games of 2020 are:

Wolcen: Lords of Mayhem

Originally called Umbra, Wolcen is the latest isometric-RPG to take influence from Diablo. Its release has been a long time coming, too, as Wolcen was in Steam Early Access for four years and was kickstarted to the tune of $406,000 back in 2015.
Gameplay will feel familiar to fans of Diablo and Path of Exile. You craft a character to inhabit and pillage dungeons for loot by taking out fiends. Where Wolcen differs, however, is in its focus on its skill tree. There are no classes here, and your Wolcen builds will be crafted entirely through the game’s skill tree. The Wolcen servers have been a tad shaky post-launch, but they seem to be okay now.


Temtem

Crema’s Pokemon-inspired MMO lovingly wears its influences on its sleeve. Well, that’s until your rival knocks you out in one blow in your first encounter. There’s plenty you’ll find familiar here. Temtem whisks you away to a sleepy village and offers you one of three creatures to take on an adventure. What makes Temtem unique, though, is its challenge. Each tem’ has a stamina bar that drains after each attack, so you can’t get by with one overpowered pal. You’ll need to train a few up if you want to conquer the Airborne Archipelago’s various Dojos.
If you take a peep at our lovely guides tab, you’ll notice we’re quite taken with it ourselves. We’ve put together guides on Temtem starters and evolutions to get you on your way, and there’s a Temtem breeding one, too, for the more, er, hardcore trainers. We’d recommend the Temtem type chart, specifically, as remembering each strength and weakness is a pain.


Monster Hunter World: Iceborne

There’s nothing wrong with more of a good thing, and that seems to be what we’ve gotten early into 2020. Monster Hunter World: Iceborne sweeps us away to a new, chilly area to explore and hunt within – offering plenty of monsters to hunt for shiny new armour.
In Jason’s Monster Hunter World: Iceborne review, he says “Monster Hunter World: Iceborne feels like Monster Hunter perfected. It’s a little bit more of everything that makes the series so enjoyable, and the additions in terms of monsters, attacks, and techniques all add up to create one of the best pieces of DLC in recent memory. Iceborne will easily keep you entertained for as much time as you can give it.”


Halo: Reach

After five years on the Xbox, Halo Master Chief Collection has arrived on PC with Reach in tow – fixes, and all. It didn’t get off to the best start back then as everything was riddled with bugs – online multiplayer was hit particularly hard and rendered unplayable. Early signs, though, show that it’s enjoyed a smoother launch on PC, bringing another iconic shooter to players’ Steam storefronts. On top of all of that, there’s support for Halo: Reach mods, too.
 Halo: Reach whisks you off to the year of 2552 to fight an alien race known as Covenant. You’ll find yourself in the Spartan suit of Noble Six, a member of an elite squad. Once you’re finished with the campaign, you can busy yourself with Halo’s multiplayer mode, from team-based objective games like Capture the Flag to the classic deathmatch mode, Slayer. Forge or Theatre Replay modes aren’t here quite yet, but they will be.



Phoenix Point

If you’re a fan of X-Com, then chances are this one has been on your radar for a while. Sure, the whole Phoenix Point Steam thing may have irked some people, but it looks like we’ll see Julian Gollop’s latest effort come to Valve’s storefront eventually.
The turn-based strategy game takes you forward to Earth in 2047, where you are in the midst of an alien invasion. The aliens themselves are Lovecraftian and, more importantly, on the verge of wiping out humanity. As the commander of a lone base, you’ll face a variety of strategic and tactical challenges as you try to turn the tide.
In his Phoenix Point review, Will Freeman praises the game for being “elegant, atmospheric, and energetic”. He also notes that Gollop’s love of board games is evident in the game, too, if that’s your scene.
“Certainly, if you’re genre devotee, a fan of Gollop’s back catalogue, or just want to see your board gaming tastes represented in digital form, Phoenix Point is well worth considering,” he says. “Its many strengths outweigh a scattering of rather abstract weaknesses, and those shortcomings only warrant scrutiny because of its tremendous legacy. Because if you call your project a ‘spiritual successor to X-Com’, you inevitably face comparison to not just a genre great, but one of the most celebrated games there is.”


Star Wars Jedi: Fallen Order

How lovely it is to have another Star Wars game with a single-player story at its core. Respawn’s first foray to a galaxy far, far away takes place after the prequel trilogy of films and – more importantly – after the demise of the Jedi via Order 66. You’ll find yourself in the space boots of Cal Kestis, a Jedi padawan set adrift in the outer reaches of the solar system after escaping the Jedi purge.
Gameplay-wise, Respawn is adding its signature flair for movement with Sekiro-like combat that focuses on timing, parrying, and knocking bolts back at silly Stormtroopers. With some Metroidvania level design thrown in, think of Star Wars Jedi: Fallen Order as a cross between Dark Souls and Uncharted.
The game is not without its faults, though. As Rich puts it in his Star Wars Jedi: Fallen Order review, “Gameplay is solid from the start and gains depth, transforming you into a Jedi badass. Respawn has also nailed the Star Wars universe, for better (sights, sounds, and cinematic feel) and worse (cringey dialogue and vacuous plot)”.
If you’re still unsure if you’d like to make the purchase, we’ve put together a couple of guides on how long Star Wars Jedi: Fallen Order is, and even wrangled up some tips for the boss fights. Heck, there’s even a Star Wars Jedi: Fallen Order colors guide so you can get Samuel Jackson’s signature purple lightsaber.

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